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Pick rate rainbow six siege
Pick rate rainbow six siege













pick rate rainbow six siege pick rate rainbow six siege

Top-tier competitive Counter-Strike is played on 128-tick servers. Most shooters land around 50 Hz, or fifty times per second. Low tick rate can lead to problems where, for instance, you've disappeared around a corner but someone still shoots you because the server doesn't know you made it into cover. Higher tick rates are better because they update more frequently and thus give a more accurate picture of the battlefield. It's measured in hertz, or "times per second." In other words, a "10 tick server" updates at 10 Hz or ten times per second. Tick rate is a measurement of how often your computer and a server communicate with each other to update your position. If you've spent the last month not browsing the Rainbow Six Siege subreddit, let me fill you in. Well you can stop complaining, or at least find a different excuse. Complaints, complaints, complaints, as far as the eye can see, and all centered around one stat: tick rate.

pick rate rainbow six siege

I've been having a rollicking good time with Ubisoft's cops-versus-other-cops game Rainbow Six Siege over the past few weeks, but if you were to take a cross-section of random internet people's opinions you might think I was the only one having fun.















Pick rate rainbow six siege